AI Insights · Timothy · October 2021
Top 5 Educational Games in Australia Q3 2021: Unified Platform Performance
In Q3 2021, the top 5 educational games in Australia showed varied trends in downloads, revenue, and active users. Sensor Tower data reveals interesting insights into their performance.
In the third quarter of 2021, the top 5 educational games in Australia demonstrated diverse performance metrics in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive overview of these trends.
Reading Eggs - Learn to Read from Blake eLearning saw its weekly revenue peak at approximately $76.8K by the end of September, showing a general upward trend throughout the quarter. Weekly downloads fluctuated, reaching a high of 11.1K in mid-July before gradually declining to around 6.2K by the end of September. Active users also displayed some variability, peaking at 63.8K in mid-August and then tapering off to 53.9K by the quarter's end.
Lingokids - Play and Learn from Monkimun Inc experienced a stable revenue trend, averaging around $12K to $13K weekly, with a slight peak at $17.5K in mid-July. Downloads showed a downward trend, starting at 4K at the beginning of July and dropping to around 2.5K by the end of September. Active users hovered around the 7K to 11K range, showing a slight increase towards the end of the quarter.
Kiddopia - Kids Learning Games from Kiddopia, Inc. maintained consistent weekly revenue, peaking at $14.1K in mid-September. Downloads remained relatively stable, averaging around 2.5K weekly. Active users showed a slight increase towards the end of the quarter, reaching approximately 27.1K by the end of September.
ABCmouse: Reading & Math Games from Age of Learning, Inc. saw a steady revenue trend, with weekly figures hovering around $3K to $6K. Downloads peaked at 3.1K in mid-August but saw a decline to around 1.8K by the end of September. Active users remained fairly stable, fluctuating between 11K to 14K throughout the quarter.
HOMER: Fun Learning For Kids from Homer showed lower revenue figures, with weekly earnings ranging from $3K to $4.5K. Downloads were minimal, starting at 1.5K at the beginning of July and decreasing to around 121 by the end of September. Active users also showed a declining trend, dropping from 2.3K at the start of the quarter to around 469 by the end of September.
For more detailed insights and trends, visit Sensor Tower's website.